Even without considering the relatively meager library the Quest still has, Racket Fury is a must-have, and will provide you and any other casual players in the family with a fantastic time.
The Oculus Quest is an impressive piece of technology, and it seems fitting that in anticipation of the Matrix or Terminator-style robo-pressive future we are creating for ourselves, a bit of self-defense training is required.
Job Simulator is an enjoyable experience, but its brief length and somewhat low replay value limit its lasting appeal.
Despite its cheap hooks and repetitive nature, Sairento VR : Untethered is an entrancing, physically active game without any clear alternative on the Quest.
Beat Saber is one of the most popular games on VR, and I am absolutely certain that it sold quite a few Quests. If you like light-sabers and music, it's a must-have.
The Wizards is a slog, and despite some novel mechanics, the game just doesn't live up to its promise.
Space Pirate Trainer is a game about one thing only: shooting flying robots.
I Expect You To Die captures the spy genre perfectly, then locks it in a room with lasers, poisonous gas, and evil assassins.
Gun Club VR does a solid job with most of the VR shooting mechanics.
Vader Immortal, is one of the few Quest launch titles that are entirely original and exclusive to the Quest for its launch period. How does it stack up?
Accounting+ is an incredibly weird game. It is alternately confusing, creepy, and obscene. Sometimes it is all of the above.
SuperHot VR is a first-person shooter, except with the added twist that time moves forward only while you are moving your body.