Released at a perfect time, with many of us struggling with the confines and uncertainly of lockdown due to COVID-19, Tetris Effect offers up a transportive, accessible and all-consuming slice of puzzling.
Every scene in Resident Evil 4 has been rethought by perceptive, talented people with enough respect and love for the original to make sure it comes to Quest in its best light.
Beat Saber is one of the most popular games on VR, and I am absolutely certain that it sold quite a few Quests. If you like light-sabers and music, it's a must-have.
Despite getting the game a few days before it was released, Tentacular took a lot longer to complete than I had expected.
In Myst, there are locations to explore, books to read and switches and levers to pull, all opening up more of the same and revealing greater mysteries.
Population: One is one of the first games on the Oculus Quest platform to combine great graphics while making use of an original gesture-based control scheme. It really does feel like it's fully utilizing the Quest.
In Death: Unchained is the Quest iteration of one of PCVR's best-kept secrets. It's a spooky archery game that's been given a lick of paint and additional content and has shaken off its earthly cables.
Rather than trying to put you in the shoes of a guitar god, Audica goes for the kind of healthy abstraction first deployed in Amplitude.
I Expect You To Die captures the spy genre perfectly, then locks it in a room with lasers, poisonous gas, and evil assassins.
There is a distinct and rewarding whiff of quality to Sniper Elite VR from the moment it loads. Good, crisp, and well-designed menus make it quite clear that the developers have taken things seriously.
Little Cities is a delightful city builder that does everything well. It has crisp graphics, an interface tailored for VR, and finds a comfortable home on Quest.
Pistol Whip wants you to feel like you're starring in a cool, stylish action film. Does it succeed? Read Doc Neale's review to find out!