In Death: Unchained is the Quest iteration of one of PCVR's best-kept secrets. It's a spooky archery game that's been given a lick of paint and additional content and has shaken off its earthly cables.
Layers of Fear VR is a mediocre port on Quest. It does provide a few scary moments, a clever premise, and good sound design, however, at least on the Oculus Quest, Layers of Fear VR is also low-resolution and uncomfortable to play.
From the off, it's clear that Lies Beneath has a very polished presentation. Conveyed in a distinctive cel-shaded, comic-strip fashion, it uses the tropes and framing of a graphic novel to tell its narrative and justify its graphical style.
Despite behaving more like an Oculus Go game, with its limited gameplay making it, essentially, an interactive 360-degree video, walking through the hauntingly hollow hallways of Affected: The Manor has you constantly on edge and ready to take flight if any of those statues so much as blink.
In Doctor Who: Edge of Time for Oculus Quest, you'll find a definite desire to provide some fitting, well-rounded fan service.
I haven’t felt this immersed in a horror experience since I first saw The Shining as a kid and rushed to turn on the lights.
Death Horizon: Reloaded has a handful of well-constructed scenes, and the platforming holds real promise.
Red Matter creates a large, detailed Saturn moon base packed with immersive puzzles and jaw-dropping graphical flourishes.
If you don’t mind that this console and mobile port lacks physical immersion, Republique VR is well worth the price. It's just not really a VR game.