Mothergunship: Forge has a really great gun crafting mechanic. Sadly, instead of working that incredibly cool idea into a game where it can shine, the developers buried it inside a rehashed corpse of Space Pirate Trainer.
With great core mechanics, a fun concept, and a great art style, The Last Clockwinder is weakest at scope and exposition; it's a good game and a fun puzzler if not the must-have title I'd hoped it would be.
The Tale of Onogoro is far from the first game to suffer from a disparity between gameplay and story. In fact, it's a constant challenge in the medium that only the very best games even come close to getting right.
Unbinary is a reasonably slick escape room puzzler with a few unique twists and a flair for story and style. It's brief enough not to wear out its welcome but so easy to complete that any competent puzzle solvers will feel cheated.
In addition to the primary single-player campaign is the original core gameplay of Vox Machinae. By that, I am referring to the incredibly well thought out and delivered multiplayer mode, which is, without a doubt, the real star of the show.