Gambit! was not an enjoyable experience. The game's shortcomings, such as its repetitive gameplay, lack of cohesive art direction, and inconsistent sound effects, contribute to an overall disappointing experience.
With atmospheric visuals and excellent sound design, a good variety of levels, and engaging boss battles, The Light Brigade is an excellent addition to the Meta Quest gaming library.
Whilst by this point, the post-apocalyptic Russian setting is in danger of becoming a familiar trope, the distorted reality of Into the Radius presents a slightly fresher take on it.
Mothergunship: Forge has a really great gun crafting mechanic. Sadly, instead of working that incredibly cool idea into a game where it can shine, the developers buried it inside a rehashed corpse of Space Pirate Trainer.
The trusty roguelike may well have found its virtual haven on the Quest, and newcomer Sweet Surrender is another entry taking aim at the top spot.
The lack of feedback for blowing stuff up is a bizarrely common flaw in many modern shoot-em-ups, and Yuki is probably the worst offender I've played.
There is a distinct and rewarding whiff of quality to Sniper Elite VR from the moment it loads. Good, crisp, and well-designed menus make it quite clear that the developers have taken things seriously.
Larcenauts offers traditional character classes with a futuristic slant that makes the game sparkle while providing an eccentric and compelling cast of characters.
Zero Caliber: Reloaded simply isn't good enough for me to recommend wholeheartedly, but I find myself drawn to play it despite this.
Zombieland: Headshot Fever's gameplay is reminiscent of light-gun classics, but with a greater degree of depth once you start chaining combos.
Crashland takes the wave shooter's timeless VR trope and fills it with so much style and substance that it feels almost ready to burst.
Crisis VRigade 2 essentially delivers the experience of being sucked into a 90's action movie based on the premise of being sucked into a 90's arcade game.