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8
Stuffed
Into the Radius | Review 61
Whilst by this point, the post-apocalyptic Russian setting is in danger of becoming a familiar trope, the distorted reality of Into the Radius presents a slightly fresher take on it.
6.5
Uninspired
MOTHERGUNSHIP: FORGE | REVIEW 63
Mothergunship: Forge has a really great gun crafting mechanic. Sadly, instead of working that incredibly cool idea into a game where it can shine, the developers buried it inside a rehashed corpse of Space Pirate Trainer.
3
Misfire
YUKI | Review 67
The lack of feedback for blowing stuff up is a bizarrely common flaw in many modern shoot-em-ups, and Yuki is probably the worst offender I've played.
9
Bullseye
Sniper Elite VR | Review 69
There is a distinct and rewarding whiff of quality to Sniper Elite VR from the moment it loads. Good, crisp, and well-designed menus make it quite clear that the developers have taken things seriously.
8.5
Brilliant
Larcenauts | Review 71
Larcenauts offers traditional character classes with a futuristic slant that makes the game sparkle while providing an eccentric and compelling cast of characters.
8.5
Intense
Crashland | Review 77
Crashland takes the wave shooter's timeless VR trope and fills it with so much style and substance that it feels almost ready to burst.
6.5
Above Average
Contractors VR | Review 81
It might have its feet in the real world, with grimy war-torn present-day environments and realistic weapons, but Contractors VR deliberately aims for a more immediate, Call of Duty-esque style of play.
9
Heavenly
In Death: Unchained | Re-Reviewed 83
In Death: Unchained is the Quest iteration of one of PCVR's best-kept secrets. It's a spooky archery game that's been given a lick of paint and additional content and has shaken off its earthly cables.
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