Beat Saber is one of the most popular games on VR, and I am absolutely certain that it sold quite a few Quests. In case you haven’t gotten the hint yet, this is absolutely a must-have Quest purchase and one that will give you countless hours of cube-slashing fun!
Tetris Effect is a flawless, technically incredible re-imagining of Tetris as a sensory dreamscape journey, which is not only mechanically solid and a damn good game, but one of the best examples of games as an entirely original art form. As good as games get - and a completely essential Quest purchase.
Myst in VR is fantastic; a polished iteration of a classic title which has been thoughtfully and carefully realised. It's by far the best way to play Myst, and if you like your games thinky and immersive, it's a must buy.
In Death: Unchained is a distinctive, original and polished explorative archery game which is endlessly replayable and massively addictive. Through canny iteration by a talented dev, it is now a standout title on the Quest platform and an essential system-seller in its own right.
Audica comes with an impressive and successful pedigree, which it more than wears on its sleeve. An addictive, empowering and sublimely well-wrought music shooter which is an exemplary model of a genre that its creators helped to form. A solid but very different rival to Beat Saber, it's yet another game that's found its perfect home on Quest.
With its high-quality humor, excellent production values, and smart level design, I Expect You To Die captures the spy genre perfectly, then locks it in a room with lasers, poisonous gas, and evil assassins.
So much more than the sum of its parts, Pistol Whip is an addictive title that is immediately appealing and compulsive, but with huge amounts of replayability for dedicated players. An original title just bursting with style, it's a must-play and a system seller. So immersive that you'll want to wear a sharp suit to play it.
The Walking Dead: Saints & Sinners offers a ton of content and a solid plot, and compared to any other adventure offering on the Quest effectively feels like a next-gen title. It's not Half-Life: Alyx, but it's definitely borne of the same desire to give greater depth and weight to VR gaming. Highly recommended.
I strongly urge those put off by the fact that Crashland is, at heart, a wave shooter, to put their preconceptions aside and try it. Crashland offers the most well-conceived, well-delivered gameplay loop in the genre. That and the incredible enemy design makes it the new gold standard wave shooter.
With an attractive art style, great writing, and genuinely lovable main character, Ghost Giant presents an absorbing, whimsical and ultimately rounded experience which is an absolute must-buy for fans of narrative VR experiences. It's just a pity and a missed opportunity that it doesn't utilise hand-tracking.
SWARM offers a non-stop thrill ride of arcade action. The core mechanics create a synergy between a unique, fluid movement system and relentless, almost overwhelming action that is a joy to experience. With a skill curve that embodies easy to learn, hard to master and well-realised difficulty settings that allow anyone to enjoy it, SWARM has one thing at its core - fun.
Tsuro excels at engaging players in an intense battle of strategy and forethought while also relaxing and drawing away tension through its calming environment. Perfect for those wanting a chance to actively unwind.